Secondly, the amount of action scenes compared to the original instalments of the Dead Space series is noticeable, being the atrocious ending, character death and boss scenes/fights, and more. So the typical causal gamer won't get a "fair" play through until they finished the game once, on any difficulty - I am referring to New Game+. This would be a tough call for most average casual gamers as the impossible difficulty is pretty hard, even on Co-Op. I felt compelled to switch my difficulty from normal to impossible due to the sheer advantages in the prior difficulties, which I did. My play through of Dead Space 3 didn't feel like the classic Survival Horror ammo and health is more plentiful in casual to hard difficulties, the necromorphs feel easier to dismember and kill in these difficulties, and the story doesn't seem to fit well with the rest of the series. When the studios announced Dead Space 3 was arriving, fans expected the best. When Electronic Arts and Visceral Games released their first two Dead Space games they received rave reviews for their Survival Horror series, it was a commercial success. I think it's worth the price but I think Visceral and EA went in the wrong direction with storytelling in their new instalment. That being said, I am writing this in-depth review for you - the customers - especially the ones thinking of buying this game. I speak from gaming experience and I typically know what makes a game good as I have been playing ever since I was in diapers, in the NES days. I am a big Dead Space fan like most of you reading this.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |